![]() ![]() ![]() However I think I’ve grown up and matured since then and grew to be more open to try new and different things. I received the game years ago from an old friend for my birthday since he knew I was a fan of Earthbound/Mother however at the time I would have been about 17 years old and wasn’t exactly keen about playing a game with a rather gross looking artstyle and lots of violence. My choices were for once, meaningful and game changing, in a way that not only affected the plot but how I would play and what I would do. It made any sort of sequence where you’d go around without encountering anyone around you feel tense. Things were always unexpected, NPCs could either be enemies or neutral towards you and outside certain safe areas it was a bit of a gamble. ![]() Throughout my play through I felt fear, unease and actual apprehension about going through with the story. I don’t think I’ve ever played a game as brutal, anxiety inducing, and harsh as Lisa: The Painful. ![]()
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